Note: Here you'll find a large site devoted to the art of making quality webcomics. It is gradually being hammered into a new shape for ease of use. Much of it is currently offline, being over-hauled. Sorry for that. I think the information people most want to know is how to make money from webcomics, so I have spent a few years studying it. I predict that when I add that part, it will be what everyone reads first. Expect new thinking. Expect to learn exactly how profitable webcomics are developed, and how you can attempt your own. Expect surprises. After that will come lots of thoughts on everything from writing to design, but with improved organization. This will be an odd website, including hundreds of pages, but intended for a tiny audience of at most a few hundred people. It will be for refugees from the "webcomics scene," where people ramble on forums and blow soap bubbles while rarely producing anything of merit. It will be for the faction that identifies more with alternative print artist and professionals generally. The audience will be a mix of the mature and the precocious. All are welcome, including students, but people under 23 talented enough to make a really good comic don't need my help. The rest won't listen anyway. Wherever possible, I will try not to recreate material that is well-covered elsewhere, and provide links instead. Again, our most important goal will be to inject some economic reality into the world of webcomics, and purge the nonsense. Some successful webcomics were created by people with good business sense, but minimal training. They learned by self-teaching. Their skills are hard-won. Others hire business managers to assist them. Many people have written about the webcomics business, using lots of words but saying little. Many secrets are closely held. When our overhaul is complete, late 2009/early 2010, you should be able to read only its core chapters (with care) and emerge able to give a complete tutorial on the subject. You will have all the business models you need to run your numbers and build your business from Day 1 to Year 10. I bring 17 years of entrepreneurial experience and 40 years of studying comics of all types to the task. Someone has to do it. Might as well be me. Bengo New York September 2009 |
Below are segments which are falling into place. Most of the previous chapters have been sent off for overhaul. An orderly Contents will be added prior to unveiling.
The major section, on business and making money from your webcomic, will be added last, upon our official re-launch.
I regret that most chapters are temporarily beyond access. Your patience is appreciated.
*Preview segments coming soon*